> For the complete documentation index, see [llms.txt](https://mic-scripts.gitbook.io/mic/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://mic-scripts.gitbook.io/mic/documentation/blower.md).

# Leaf Blower

{% hint style="info" %}
💬 **Need help?** Support, updates and changelogs are on the [**Mic Scripts Discord**](https://discord.gg/86FPzAV73B). Open a ticket with your Tebex transaction ID and the console error.
{% endhint %}

<a href="https://discord.gg/86FPzAV73B" class="button primary">💬 Join the Discord</a> <a href="https://mic.tebex.io/" class="button secondary">🛒 Get it on Tebex</a>

{% embed url="<https://www.youtube.com/watch?v=fELm3fKp324>" %}

**mic\_leafblower** turns the game's Widowmaker (`WEAPON_RAYMINIGUN`) into a leaf blower. Equip it and the player holds a leaf blower instead of a gun. Aim at something, and a stream of leaves shoves it away — players, NPCs, cars and loose props.

It is **standalone**: it works on ESX, QBCore, QBox or no framework at all, with no database and no item of its own. Whoever has the Widowmaker has the leaf blower, however they got it.

***

## Key features

* **Aim to blow** 🍃\
  Hold aim and whatever is in front of you gets pushed in the direction you are looking. The gun itself can not fire.
* **Push anything** 💨\
  Players, NPCs, vehicles and props, each with its own switch. Aim at someone sitting in a car and the car goes.
* **Three strengths** 💪\
  `low`, `medium` or `hard` — from a nudge to sending a car across the car park.
* **Leaves everyone sees** 🌿\
  The blowing effect plays on the blower and is shown to the players around you.
* **No fall damage, if you like** 🛡️\
  Off by default: a player blown over can not be hurt until they are back on their feet.
* **A time limit** ⏱️\
  After a few seconds of continuous blowing, the blower is taken out of your hands for two seconds and given back.
* **Its own model** 🧰\
  The resource streams a replacement Widowmaker model and puts a leaf blower prop in the player's hand.

***

## What you need

| You need                              | Why                                                                         |
| ------------------------------------- | --------------------------------------------------------------------------- |
| **Nothing but FiveM**                 | Works on ESX, QBCore, QBox or no framework at all                           |
| **A way to give `WEAPON_RAYMINIGUN`** | Your inventory, a shop, or an admin menu. The resource does not hand it out |

***

## Where to go next

| Page                                                               | What is in it                                                   |
| ------------------------------------------------------------------ | --------------------------------------------------------------- |
| [🪛 Installation](/mic/documentation/blower/installation.md)       | The folder, the weapon name in your inventory, and a first test |
| [🎨 Customization](/mic/documentation/blower/customization.md)     | Every option in `config.lua`                                    |
| [🩺 Troubleshooting](/mic/documentation/blower/troubleshooting.md) | Nothing moves, the gun still looks like a gun, and the rest     |
