> For the complete documentation index, see [llms.txt](https://mic-scripts.gitbook.io/mic/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://mic-scripts.gitbook.io/mic/documentation/clothing-designer.md).

# Clothing Designer

{% hint style="info" %}
💬 **Need help?** Support, updates and changelogs are on the [**Mic Scripts Discord**](https://discord.gg/86FPzAV73B). Open a ticket with your Tebex transaction ID and the console error.
{% endhint %}

<a href="https://discord.gg/86FPzAV73B" class="button primary">💬 Join the Discord</a> <a href="https://mic.tebex.io/" class="button secondary">🛒 Get it on Tebex</a>

{% embed url="<https://www.youtube.com/watch?v=G4PuE5mim80>" %}

## What is mic\_cloth\_designer?

**mic\_cloth\_designer** is a clothing studio inside the game. Pick a garment, paint its texture on a flat canvas while a 3D preview of the real mesh updates beside it, let an AI paint it from a sentence if you like, and export it as a real addon garment your server streams — no Photoshop, no OpenIV, no CodeWalker.

It ships as **two resources**: `mic_cloth_designer`, the studio, and `mic_cloth_addons`, the garment library the studio writes into. 89 garments come ready to design, and you can drop in your own `.ydd` files.

It runs **standalone** or on **ESX**, **QBCore** or **QBox**. The studio itself needs no framework, only the ACE permission; a framework is only needed for the wearable items.

***

## Key features

* **A real texture editor** 🎨\
  Brush, eraser, rectangle, circle, line, text, image import, fill, gradient and eyedropper, with layers, undo, recolor, flips and a library of prints.
* **A live 3D preview** 👀\
  The garment's own mesh, turning as you paint. With **Edit 3D** you brush straight onto the model.
* **AI textures** 🧠\
  Describe it and the AI paints it onto the garment's UV layout, as a new layer on top of your work. **Fill white gaps** cleans up anything it missed. Runs on your own Google Gemini key.
* **89 garments included** 👕\
  Male and female tops, trousers, shoes, masks, bags, vests, arms, gloves and accessories.
* **Bring your own** ➕\
  Drop a `.ydd` into `mic_cloth_addons/import/`, restart, and it is a designable garment.
* **Wearable items** 🎒\
  Turn a design into an inventory item that puts the garment on when used and takes it off when used again. Bundle several into an **outfit** item.
* **Sell them in any shop** 🏪\
  Give a design its own item name and the studio writes the item definition for ox\_inventory or QBCore. It is bound by name, so shops that know nothing about metadata can sell it.
* **The Cloth Network** 🌐\
  Browse, like, report and import designs and garment models shared by other servers, and share your own. Nothing to set up.
* **One library for the team, or one each** 👥\
  `Config.GlobalContent` decides whether everybody allowed in shares the same designs, items and outfits.
* **Locked to who you choose** 🔐\
  Opening the studio needs an ACE you grant in `server.cfg`, checked on the server for every action.
* **Eleven languages** 🌍\
  English, Spanish, French, German, Italian, Portuguese, Polish, Russian, Turkish, Dutch and Czech.

***

## What you need

|                             |                                                                                                             |
| --------------------------- | ----------------------------------------------------------------------------------------------------------- |
| **oxmysql**                 | Required                                                                                                    |
| **ox\_lib**                 | Required                                                                                                    |
| **mic\_cloth\_addons**      | Included. Holds the garments; must start before the designer                                                |
| **ESX, QBCore or QBox**     | Optional — only for the wearable items. The studio itself runs standalone and only needs the ACE permission |
| **ox\_inventory**           | Optional. Detected on its own and preferred for items, on ESX, QBCore or QBox                               |
| **A Google Gemini API key** | Optional. Only for the AI generator                                                                         |
| **A Fivemanage token**      | Optional, recommended. Hosts design and item photos                                                         |

***

## Where to go next

| Page                                                                                  | What is in it                                                                 |
| ------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------- |
| [🪛 Installation](/mic/documentation/clothing-designer/installation.md)               | Both folders, the `server.cfg` block that must come first, keys, first design |
| [🎨 Customization](/mic/documentation/clothing-designer/customization.md)             | Which file decides what, every option, languages and the bridge               |
| [👕 Garments and the Cloth Network](/mic/documentation/clothing-designer/garments.md) | The 89 garments, importing your own, Save vs Replace, the network             |
| [🎒 Items](/mic/documentation/clothing-designer/items.md)                             | Wearable items, outfits, and selling a design in a shop                       |
| [🩺 Troubleshooting](/mic/documentation/clothing-designer/troubleshooting.md)         | The problems people actually hit, and the fix for each                        |
